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Miyamoto Discusses 'Hyrule Historia' Highlights And Names His Favorite...

"Hyrule Historia" is the definitive collection of thirty years worth of “The Legend of Zelda” history. Its 280 pages are packed to the brim with art, designs, factoids, and even a timeline for all of...

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Luigi 101 With Shigeru Miyamoto - Origins, Importance, and His Role In 'New...

2013 is going to be a big year for Mario’s little brother, Luigi, so much so that Nintendo has already taken to calling it "The Year of Luigi." Never really one to steal the spotlight from Mario,...

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Miyamoto Looks At The Future Of Gaming And What That Holds For 'Pikmin 3'

What does the future holds for video games? It's one of the most important questions of our time, so we asked one of gaming's greatest minds, Shigeru Miyamoto, and he thinks it's connectivity....

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Interview: The Creators Of 'Aperture R&D' Talk Alternate Universes, Office...

The new web series "Aperture R&D" is the latest project from Wayside Creations, the team behind the hit "Fallout: Nuka Break." The masterminds behind the latest project--which drops viewers into a...

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'Luigi's Mansion: Dark Moon' Devs Discuss Making A Third-Person Action Game

Over the years, Nintendo has grown its catalog of games to include a wide variety of genres. From kart racing to puzzlers, the industry's longest standing hardware and software developer has just...

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Nintendo And Next Level Discuss The Importance Of 3D, Humor, Portability In...

The collaborative development process for "Luigi's Mansion: Dark Moon" is an interesting one. With teams on two continents working on a sequel to a decade old game there would clearly be some...

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'Luigi's Mansion: Dark Moon' Q&A Part 2 - Multiplayer Luigis, 'Nintendo...

Yesterday, we posted the first half of our interview with Nintendo's Mr. Yoshihito Ikebata, and Next Level Games' Bryce Holliday and Brian Davis, where they discussed some of their thoughts on...

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Read MTV Geek's Interview With 'God of War' Screenwriter Marcus Dunstan

Over on the Geek side, Eddie Wright got a chance to speak with screenwriter Marcus Dunstan about his horror film "The Collection" and attempted to get some news on the long-in-development "God of War"...

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A New 'Thief' Is Coming--What It Can Learn From Last Year's Excellent Stealth...

Eidos Montreal's 2014 release of "Thief" has the misfortune (arguably) to arrive after the well-received "Dishonored," a game whose look and feel was inspired by the Eidos franchise and is fresher in...

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GDC 2013: Catching up with 'Killer Is Dead' and Suda 51

Miguel Concepcion The more I learn about "Killer Is Dead", the more I think Suda 51 is making his "Mission Impossible 2". In other words, I'm not yet convinced it will present anything new that I...

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Far Cry 3: Blood Dragon and a few words with creative director Dean Evans

Miguel Concepcion The only thing better than a great April Fools' joke is a great reverse April Fools' joke. When many first saw the logo of "Far Cry 3: Blood Dragon", they immediately recognized the...

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DrinkBox Co-Founder Talks 'Guacamelee!,''Mutant Blobs,' And Being An Indie Dev

Last week, the release of "Guacamelee!" helped to reinforce what kind of quality work can come out of Canadian, indie developer DrinkBox Studios. "Guacamelee!" marked the third major console release...

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'Brothers: A Tale of Two Sons' Preview - It's An Experience

Leave it to a film director to try to come up with some new ideas for video games. Josef Fares, best known for his work "Zozo" and other award-winning Swedish films, has teamed up with Starbreeze...

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Interview: 'Remember Me' Composer Olivier Derivere

One feature of Dontnod's upcoming action title "Remember Me" that's not often discussed is the way the game's music is heavily influenced by the fractured state of courier heroine Nilin's memories. To...

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Zero Charisma: The Greatest Movie About Game-Playing Geeks

By Kevin Kelly Movies about geeks have never been particularly flattering. Even in films like Revenge of the Nerds where the nerds win the day, there is plenty of dramatic license taken to make them...

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'Animal Crossing' Developers Pick Their Favorite Characters

One of the signature features of the Animal Crossing series, since its original release back on the N64 in Japan in 2001, has been its cast of colorful characters. Over the franchise's handful of...

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How 'Animal Crossing: New Leaf' Bridges The Downloadable Divide

I have a bit of a confession to make: I have a little gaming addiction problem. I recently got over a long dependency on the horrible wonderful Nimble Bits' game "Tiny Tower" - something that was...

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E3 2013: Nintendo's Hideki Konno Pulls Back The Curtain On 'Mario Kart 8'

One of Nintendo's big surprises at last week's E3 was the first playable demo of the next game in the "Mario Kart" franchise, "Mario Kart 8." The first (and likely only) entry on the Wii U has Mario...

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E3 2013: Reggie Fils-Aime Weighs In On E3, The Wii U, And The Digital Landscape

E3 has always been home to some of Nintendo's biggest announcements, and last week was no different… well, okay, it was a little different. Forgoing the traditional big press conference, Nintendo...

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E3 2013: Hideki Konno On The Secret Link Between A Classic Famicom Game And...

"Mario Kart 8" wasn't the only newly announced Mario game that Nintendo's longtime employee Hideki Konno had a hand in creating. Shown for the first time last week at E3, "Super Mario 3D World" also...

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